Call of Duty: Infinite Warfare - Early Look Exploration (Pre-Production)

At the beginning of the project, during pre-production stage, each employee were given about a month to explore various look and prototypes for the CoD: IW. I used some old assets from the previous game and modeled new ones to create a possible look for the game with inspiration from Blade Runner and some of Cinematography choices from Skyfall for lighting and mood.

Level started with player being in the futuristic lounge. Large floor made out of strong glass like material overlooked Earth down below. Coming out of lounge, the player would see the reveal of the floating in space city, progressing further to find other locations such as headquarters, digital space aquarium and restaurants. The idea was to showcase a hub like central level where the player would always come back to.

I'm fairly proud with how this turned out, even though eventually we decided to go with more "grounded" look.